2020
DOI: 10.46827/ejoe.v5i2.3445
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Language Gamification in Esl Classroom: Teaching Perspective

Abstract: Language games have always been the reinforcement activities in second language acquisition. Such activities will not only help the learners to retain the knowledge but to ensure the sustainability of it for a long run. It was not until the early 2000s when researchers began to carry out studies on online language games. Soon after, the terminology of Language Gamification came into perspective. This paper discusses on the notion of language gamification from a teaching perspective. It starts by discussing the… Show more

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“…It is mentioned that modern pedagogical paradigms and trends in education, reinforced by technology, require implementing new approaches and techniques within active learning, thus allowing students to use specific mechanics, aesthetics, and game-based thoughts. To engage people, motivate action, promote education and solve problems (Mohandas et al 2020).…”
Section: Literature Reviewmentioning
confidence: 99%
“…It is mentioned that modern pedagogical paradigms and trends in education, reinforced by technology, require implementing new approaches and techniques within active learning, thus allowing students to use specific mechanics, aesthetics, and game-based thoughts. To engage people, motivate action, promote education and solve problems (Mohandas et al 2020).…”
Section: Literature Reviewmentioning
confidence: 99%