2017
DOI: 10.1364/ao.56.000f45
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Large real-time holographic 3D displays: enabling components and results

Abstract: A holographic 3D display with 300  mm×200  mm active area was built. The display includes a spatial light modulator that modulates amplitude and phase of light and thus enables holographic reconstruction with high efficiency. Furthermore, holographic optical elements in photopolymer films and laser light sources are used. The requirements on these optical components are discussed. Photographs taken at the display demonstrate that a 3D scene is reconstructed in depth, thus enabling selective accommodation of th… Show more

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Cited by 68 publications
(23 citation statements)
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“…The value of complex coding would be minimal computation and near perfect reconstruction. The sub-systems required for complex coding are currently being researched in a number of laboratories [2,10]. It has been possible to achieve initial holographic display systems at the full resolution of the SLM by using limited modulation devices in particular phase-only electrically addressed devices [11] and amplitude-only optically addressed [9] devices.…”
Section: Spatial Light Modulators (Slms)mentioning
confidence: 99%
See 1 more Smart Citation
“…The value of complex coding would be minimal computation and near perfect reconstruction. The sub-systems required for complex coding are currently being researched in a number of laboratories [2,10]. It has been possible to achieve initial holographic display systems at the full resolution of the SLM by using limited modulation devices in particular phase-only electrically addressed devices [11] and amplitude-only optically addressed [9] devices.…”
Section: Spatial Light Modulators (Slms)mentioning
confidence: 99%
“…The current complexity of SLMs limits the size of the CGH. However, prototypes have been developed using SeeReal [2], Microsoft Research [3], Light Blue Optics [4], and the European Real3D project [5]. This work has focused on the reconstruction of 2D scenes and has grown from student work [6] to commercialization within 10 years.…”
Section: Introductionmentioning
confidence: 99%
“…To avoid the issue, head-mounted or near-eye holographic displays have been researched. 86,[90][91][92][93][94] A near-eye display does not require large SLMs; the SLMs only need to cover the field of view of a human eye. Since the view point is fixed in the near-eye display, a large viewing angle is not needed.…”
Section: Comparisonmentioning
confidence: 99%
“…Moreover, the ultra-high PPI (>4000 PPI) LCoS not only can develop 2D projection displays but also reconstruct 3D imaging by using diffractive optics. Phase-only SLM is particularly wanted for adaptive focus depth and holographic 3D displays for near-eye AR glasses, automotive HUDs, holotable/box, and focal surface VR HMDs [12][13][14][15]. In summary, an ideal SLM requires (1) full phase modulation (2π radians) for depth-focus display, (2) small pixel pitch (< 4 μm) for high diffraction angle, (3) high aperture for large FoV, and (4) fast response time for image blur reduction, image speckle suppression, and for additional FoV enlargement with temporal averaging/multiplexing techniques for a full color-sequential displays.…”
Section: Introductionmentioning
confidence: 99%