2014
DOI: 10.1299/jsmecmd.2014.27.674
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Large-scale particle-based fluid simulations using dynamic load balance on GPU supercomputer

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Cited by 7 publications
(8 citation statements)
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“…Marrone et al [8] and Leffe et al [9] could also get the high parallel efficiency using SPH of an explicit algorithm. In researches of the discrete element method (DEM) by Horner et al [10] and Tsuzuki et al [11,12] and the non-smooth contact dynamics (NSCD) method by Balzer et al [13], the distributed memory parallelization was developed successfully. However, these all distributed memory parallel particle methods have shown relative values like parallel scalabilities not but achieved FLOPS.…”
Section: Introductionmentioning
confidence: 99%
“…Marrone et al [8] and Leffe et al [9] could also get the high parallel efficiency using SPH of an explicit algorithm. In researches of the discrete element method (DEM) by Horner et al [10] and Tsuzuki et al [11,12] and the non-smooth contact dynamics (NSCD) method by Balzer et al [13], the distributed memory parallelization was developed successfully. However, these all distributed memory parallel particle methods have shown relative values like parallel scalabilities not but achieved FLOPS.…”
Section: Introductionmentioning
confidence: 99%
“…Communications between cores is achieved using MPI [17]. Although computations with up to a few tens of millions of particles are emerging with GPU-based implementations [10,11,15,12], simulations with up to a few billions of particles can be envisioned with CPU-based implementations, provided computational practitioners have access to large supercomputers with many thousands of cores [6,7,8]. The forthcoming new GPU technology is likely to offer similar parallel computing capabilities as the CPU technology, either by improving inter-GPU communications without using CPUs or by speeding up data exchange between GPUs and CPUs.…”
Section: Cpu-based Dem Codes Generally Exhibit No Limit In Number Of mentioning
confidence: 99%
“…The latter involves dividing the work load between different computing units and hence using distributed computing. Nowadays, there are two (potentially complementary) technologies for DEM distributed computing: CPU [4,5,6,7,8,9] vs GPU [10,11,12,13,14,15,16,9].…”
Section: Introductionmentioning
confidence: 99%
“…The slice grid method has the simplest implementation among the dynamic load-balancing methods. In previous studies, the two-dimensional slice grid method has mainly been used (Tsuzuki and Aoki, 2014;Furuichi et al, 2017;Nishiura et al, 2019). However, this system has a large spatial spread, and it is expected that the three-dimensional method is more suitable.…”
Section: Introductionmentioning
confidence: 99%