2007
DOI: 10.1364/oe.15.010649
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Laser light scattering in turbid media Part I: Experimental and simulated results for the spatial intensity distribution

Abstract: We investigate the scattering and multiple scattering of a typical laser beam (lambda = 800 nm) in the intermediate scattering regime. The turbid media used in this work are homogeneous solutions of monodisperse polystyrene spheres in distilled water. The two-dimensional distribution of light intensity is recorded experimentally, and calculated via Monte Carlo simulation for both forward and side scattering. The contribution of each scattering order to the total detected light intensity is quantified for a ran… Show more

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Cited by 133 publications
(94 citation statements)
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“…With D=5 µm particles at OD=10, the FWHM predicted by the old and the new models differs by ∼5% (3.43 mm versus 3.27 mm). The experimentally measured FWHM was 3.19 mm in this case [6] . Therefore, both the old and the new models over-predicted the FWHM, by ∼7.5% and ∼2.5% relative to the experimental measurements, respectively.…”
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confidence: 56%
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“…With D=5 µm particles at OD=10, the FWHM predicted by the old and the new models differs by ∼5% (3.43 mm versus 3.27 mm). The experimentally measured FWHM was 3.19 mm in this case [6] . Therefore, both the old and the new models over-predicted the FWHM, by ∼7.5% and ∼2.5% relative to the experimental measurements, respectively.…”
mentioning
confidence: 56%
“…On the other hand, the limitations of the MC method are also well recognized, and the development of new MC methods continues to be an active area of research. For example, considerable progress has been made in the experimental validation of MC methods [6,7] and in the improvement of their efficiency [9,10] . Meanwhile, new MC methods have been developed to track the polarization during multiple scattering [11,12] and to capture the propagation of an ultra-short laser pulse in optically dense media [13] .…”
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confidence: 99%
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“…However, multiple-scattering problems usually are complicated and have to be solved numerically, which is computationally costly and often does not provide intuitive understanding of the problem. As an example, Monte Carlo simulation [3][4][5][6], which is an extensively used numerical technique, can be prohibitively expensive when probing large optical depth. Considerable efforts have been investigated to overcome this limitation, and one notable technique demonstrated recently [7] involves the use of GPU (Graphical Processing Units) to parallelize and accelerate Monte Carlo simulations.…”
Section: Introductionmentioning
confidence: 99%