2016
DOI: 10.4310/joc.2016.v7.n4.a4
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Lazy Cops and Robbers played on random graphs and graphs on surfaces

Abstract: We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. We investigate the analogue of the cop number for this game, which we call the lazy cop number. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the lazy cop number of the hypercube. By investigating expansion properties, we provide asymptotically almost sure bounds on the lazy cop number of binomial random graphs… Show more

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Cited by 10 publications
(18 citation statements)
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“…The following bound given in [7] gives asymptotic upper bound on c L for graphs of genus g. It exploits the Gilbert, Hutchinson, and Tarjan separator theorem [22].…”
Section: Lazy Cops and Robbersmentioning
confidence: 99%
See 1 more Smart Citation
“…The following bound given in [7] gives asymptotic upper bound on c L for graphs of genus g. It exploits the Gilbert, Hutchinson, and Tarjan separator theorem [22].…”
Section: Lazy Cops and Robbersmentioning
confidence: 99%
“…Is the lazy cop number bounded by a constant on the class of all planar graphs? See[7] (9). Determine the zombie number of the toroidal grid.…”
mentioning
confidence: 99%
“…There exists an α > 0 such that, with probability 1 − e −Ω(n) , αn cops do not suffice to catch the robber on the graph 3 are independent uniformly chosen random perfect matchings.…”
Section: Proof Of Theoremmentioning
confidence: 99%
“…The game of cops and robbers was first introduced and popularised in the 1980's by Aigner and Fromme [1], Nowakowski and Winkler [15] and Quilliot [16]. Since then, many variants of the game have been studied, for example where cops can catch robbers from larger distances ( [10]), the robber is allowed to move at different speeds ( [2,13]), or the cops are lazy, meaning that in each turn only one cop can move ( [3,4]).…”
Section: Introductionmentioning
confidence: 99%
“…In addition, due to the relative simplicity and naturalness of the cops and robbers game, it has served as a model for studying problems in areas of applied computer science such as artificial intelligence, robotics and the theory of optimal search [8,11,15,21]. This paper examines a variant of the cops and robbers game, known alternately as the oneactive-cop game [17], lazy cops and robbers game [3,4,22] or the one-cop-moves game [25]. The corresponding cop number of a graph G in this game variant is called the one-cop-moves cop number of G, and is denoted by c 1 (G).…”
Section: Introductionmentioning
confidence: 99%