2022
DOI: 10.1109/tro.2022.3150683
|View full text |Cite
|
Sign up to set email alerts
|

LCDNet: Deep Loop Closure Detection and Point Cloud Registration for LiDAR SLAM

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
82
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
4
3
3

Relationship

3
7

Authors

Journals

citations
Cited by 131 publications
(82 citation statements)
references
References 53 publications
0
82
0
Order By: Relevance
“…Loop Closure Generation: While there are numerous ways to generate potential loop closures, such as place recognition [20]- [22] or junction detection [6], we use proximity based generation in our experiments. This approach generates candidates from nodes that lie withing a certain distance d from the most recent node in the pose graph; d is adaptive and is defined as d = α|n current − n candidate |, which is dependent on the relative traversal between two nodes for the single-robot case and d = αn current , which is dependent on the absolute traversal for the multi-robot case, where n current and n candidate are the index of the current and candidate nodes respectively and α is a constant (0.2m).…”
Section: A Slam System Overviewmentioning
confidence: 99%
“…Loop Closure Generation: While there are numerous ways to generate potential loop closures, such as place recognition [20]- [22] or junction detection [6], we use proximity based generation in our experiments. This approach generates candidates from nodes that lie withing a certain distance d from the most recent node in the pose graph; d is adaptive and is defined as d = α|n current − n candidate |, which is dependent on the relative traversal between two nodes for the single-robot case and d = αn current , which is dependent on the absolute traversal for the multi-robot case, where n current and n candidate are the index of the current and candidate nodes respectively and α is a constant (0.2m).…”
Section: A Slam System Overviewmentioning
confidence: 99%
“…Mapping: Spatial maps built with Simultaneous Localization and Mapping (SLAM) have been used for tasks such as exploration [28,3] and FPS games [2]. Both occupancy and semantic maps have commonly been used in embodied AI tasks [25,16] and several works have presented approaches to build such maps in complex environments [4,5].…”
Section: Related Workmentioning
confidence: 99%
“…Loop Closure Generation: While there are numerous ways to generate potential loop closures, such as place recognition [14], [17], [18] or junction detection [4], we use proximity based generation in our experiments. This approach generates candidates from nodes that lie withing a certain distance d from the most recent node in the pose graph; d is adaptive and is defined as d = α|n current − n candidate |, which is dependent on the relative traversal between two nodes for the single-robot case and d = αn current , which is dependent on the absolute traversal for the multi-robot case, where n current and n candidate are the index of the current and candidate nodes respectively and α is a constant (0.2m in our experiments).…”
Section: A Slam System Overviewmentioning
confidence: 99%