2019
DOI: 10.1007/978-3-030-23505-5_9
|View full text |Cite
|
Sign up to set email alerts
|

Leading a Design-Based Research Team Using Agile Methodologies to Build Learner-Centered Software

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3

Citation Types

0
3
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(3 citation statements)
references
References 9 publications
0
3
0
Order By: Relevance
“…In particular, it has been revealed that the agile way of working has a greater influence on team creativity by encouraging collaboration, adaptation and flexibility, which affect team members' perceptions, emotions and behaviors in the workplace (Zasa et al, 2020). However, many past studies have often focused on the positive effect of the agile software development approach on team creativity (Confrey, 2019). Malik et al (2021) contended that the agile way of working has a stronger influence on team members' creativity than the traditional team management approach.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…In particular, it has been revealed that the agile way of working has a greater influence on team creativity by encouraging collaboration, adaptation and flexibility, which affect team members' perceptions, emotions and behaviors in the workplace (Zasa et al, 2020). However, many past studies have often focused on the positive effect of the agile software development approach on team creativity (Confrey, 2019). Malik et al (2021) contended that the agile way of working has a stronger influence on team members' creativity than the traditional team management approach.…”
Section: Introductionmentioning
confidence: 99%
“…, 2020). However, many past studies have often focused on the positive effect of the agile software development approach on team creativity (Confrey, 2019). Malik et al.…”
Section: Introductionmentioning
confidence: 99%
“…Design-based (or problem-based) approaches to education emerged in the 1990s from the fields associated with engineering design [13,14] towards developing the science of education by taking advantage of new technologies and by investigating how different designs of learning environments affect teaching and learning in the technological paradigm [15]. Whereas the ideas of design education, especially at the pre-college level, had major influence on teaching science [16], quite a few researchers and practitioners of mathematical education described educational innovations of the subject matter from the perspectives of design-based teaching and learning [17][18][19][20]. Due to the rapid advent of technology, both digital and tactile, in the K-12 mathematical classroom, the design of technology-rich environments for the teaching and learning of mathematics focused on the importance of inquiry into the appropriate use of the modern-day tools by future teachers of mathematics, including those intended to teach the subject matter at the elementary level.…”
Section: Introductionmentioning
confidence: 99%