2014 IEEE Congress on Evolutionary Computation (CEC) 2014
DOI: 10.1109/cec.2014.6900246
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Learning a Super Mario controller from examples of human play

Abstract: Imitating human-like behaviour in action games is a challenging but intriguing task in Artificial Intelligence research, with various strategies being employed to solve the human-like imitation problem. In this research we consider learning human-like behaviour via Markov decision processes without being explicitly given a reward function, and learning to perform the task by observing expert's demonstration. Individual players often have characteristic styles when playing the game, and this method attempts to … Show more

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Cited by 16 publications
(7 citation statements)
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“…Another work that also uses IRL can be seen in Lee et al (Lee et al 2014) where the authors applied apprenticeship learning in order to learn a platformer game, "Super Mario", from observing players. Other applications of IRL to learn different behaviours can be found in (Lee and Popović 2010) and (Almingol, Montesano, and Lopes 2013).…”
Section: Player Clusteringmentioning
confidence: 99%
“…Another work that also uses IRL can be seen in Lee et al (Lee et al 2014) where the authors applied apprenticeship learning in order to learn a platformer game, "Super Mario", from observing players. Other applications of IRL to learn different behaviours can be found in (Lee and Popović 2010) and (Almingol, Montesano, and Lopes 2013).…”
Section: Player Clusteringmentioning
confidence: 99%
“…AL applications related to our work include a Capture The Flag commander that learns policies from encounters with enemies [9], a dungeon generation tool [23], and a Super Mario controller that learns action sequences from player demonstrations [11]. While these works apply AL via IRL techniques in a game environment, they do not focus on INs.…”
Section: Related Workmentioning
confidence: 99%
“…Another possibility is to use unsupervised learning methods, such as Apprenticeship Learning (AL) to have the agent learn a more general behavioural pattern throughout the whole story [4]. A benefit of unsupervised learning is that there is less reliance on a human expert to dictate behaviour, but a disadvantage is that the resulting behaviour may not be of the same quality as that generated by a supervised learning method.…”
Section: Exhibit Believable (Or Up To Some Standard) Acting Skillsmentioning
confidence: 99%