Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. IROS '96
DOI: 10.1109/iros.1996.570847
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Learning a visual task by genetic programming

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Cited by 3 publications
(2 citation statements)
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“…In this approach, the aim was to evolve the correct inverse kinematics equations and the values for each of the joints' parameters simultaneously. A method based on genetic programming was also employed to control a robotic manipulator with 3 DOF to reach a target and avoid obstacles (Chongstitvatana & Polvichai, 1996). A look up table was used instead of kinematics equations.…”
Section: Illmentioning
confidence: 99%
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“…In this approach, the aim was to evolve the correct inverse kinematics equations and the values for each of the joints' parameters simultaneously. A method based on genetic programming was also employed to control a robotic manipulator with 3 DOF to reach a target and avoid obstacles (Chongstitvatana & Polvichai, 1996). A look up table was used instead of kinematics equations.…”
Section: Illmentioning
confidence: 99%
“…Therefore, the learning capabilities of the system are limited (Koza, 1992). A learning system is defined as one that can adapt its structure over time in order to improve its performance (Chongstitvatana & Polvichai, 1996). One of the current challenges is that the learning time must be limited in robotics, since some controllers can take hundreds of thousands of trials to evolve (Gu et al, 2003, Mataric & Cliff, 1996.…”
Section: Introductionmentioning
confidence: 99%