2020
DOI: 10.48550/arxiv.2010.04865
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Learning Acoustic Scattering Fields for Dynamic Interactive Sound Propagation

Zhenyu Tang,
Hsien-Yu Meng,
Dinesh Manocha

Abstract: Fig. 1: We highlight the dynamic scenes with various moving objects that are used to evaluate our hybrid sound propagation algorithm. We compute the acoustic scattered fields of each object using a neural network and couple them with interactive ray tracing to generate diffraction and occlusion effects. Our approach can generate plausible acoustic effects in dynamic scenes in a few milliseconds and demonstrate its benefits for virtual environments.

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Cited by 2 publications
(4 citation statements)
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“…It is challenging to handle sound propagation in large-scale, outdoor, dynamic scenes, especially in terms of generate low-frequency effects. The most accurate methods are based on wave-based propagation, but they are mostly limited to static scenes, though learning methods are promising and can approximate the scattering field of moving of moving or deforming objects [217]. (6) It is necessary to develop plausible, quantitative sound evaluation metrics in the future.…”
Section: Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…It is challenging to handle sound propagation in large-scale, outdoor, dynamic scenes, especially in terms of generate low-frequency effects. The most accurate methods are based on wave-based propagation, but they are mostly limited to static scenes, though learning methods are promising and can approximate the scattering field of moving of moving or deforming objects [217]. (6) It is necessary to develop plausible, quantitative sound evaluation metrics in the future.…”
Section: Discussionmentioning
confidence: 99%
“…The former uses accurate numerical acoustic method for modeling, while the latter is based on a geometric method that is good at handling high-frequency sound. Hybrid numeric-geometric algorithms have been proposed to approximate diffraction and occlusion effects around smooth surfaces [176], [217]. Other hybrid method is based on combining ray tracing with reverberation filters [192], which has very low runtime computational overhead and also works well on mobile devices.…”
Section: Hybrid Methodsmentioning
confidence: 99%
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“…Determining acoustic characteristics of surfaces requires the work of expert acousticians, an obstacle to real-time rendering, which has gained increasing attention in the field of sound rendering. Recent work has approached this problem by adopting cutting edge machine learning techniques [8]- [11].…”
Section: Introductionmentioning
confidence: 99%