2024
DOI: 10.1007/s10758-024-09726-5
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Learning Analytics in Serious Games as Predictors of Linguistic Competence in Students at Risk

Susana Sánchez Castro,
Mª Ángeles Pascual Sevillano,
Javier Fombona Cadavieco

Abstract: The planned systematized design of the use of serious games in the classroom is presented as a strategy to optimize learning. In this framework, Learning Analytics represents stealth assessment and follow-up method, and a way to personalize such games by simplifying their application for teachers. The aim of this research was to analyze the impact of the use of serious games on improving linguistic competence in socio-educationally disadvantaged students, with a proposal for a planned systematized intervention… Show more

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