2015
DOI: 10.1016/j.ijer.2014.08.005
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Learning economics concepts through game-play: An experiment

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Cited by 31 publications
(20 citation statements)
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“…In addition to this, our method also proved to be highly effective when integrating sustainability content into discussions of the economics of the Global South, which helps demonstrate the crucial role that teachers must play in bringing about change in sustainability education. In this context, the methodology demonstrated its effectiveness in improving the students' understanding of the multidimensional nature of sustainability and its relationship with core economic sectors, along with the consequences that economic decisions have in the environmental and social spheres [85]. It also showed the importance of identifying and addressing essential learning outcomes in economics, business, and management, and the beneficial role that simulations can play in the acquisition of essential cognitive, skill-based, and affective learning outcomes in education for sustainable development [86,87].…”
Section: Discussionmentioning
confidence: 99%
“…In addition to this, our method also proved to be highly effective when integrating sustainability content into discussions of the economics of the Global South, which helps demonstrate the crucial role that teachers must play in bringing about change in sustainability education. In this context, the methodology demonstrated its effectiveness in improving the students' understanding of the multidimensional nature of sustainability and its relationship with core economic sectors, along with the consequences that economic decisions have in the environmental and social spheres [85]. It also showed the importance of identifying and addressing essential learning outcomes in economics, business, and management, and the beneficial role that simulations can play in the acquisition of essential cognitive, skill-based, and affective learning outcomes in education for sustainable development [86,87].…”
Section: Discussionmentioning
confidence: 99%
“…Many studies have been conducted to investigate the effectiveness of using games in teaching and learning of various fields of study, theatre, economic, computer language implementation course, cognitive abilities and aritmethic performances, science and entrepreneurship education [11,[13][14]. Cheng [12] proposes an online competitive game-based learning containing learning points, competition mechanism, training room mechanism, questioning & answering mechanism, tips mechanism, and feedback mechanism.…”
Section: Literature Reviewmentioning
confidence: 99%
“…In today's societies, pervasive Internet use has become part of people's daily lives (Musetti & Corsano, 2018) and online video gaming is one of the most popular and widespread forms of leisure activity (Statista, 2020;Wang et al, 2008). Playing video games has been associated with positive and beneficial outcomes including cognitive, motivational, emotional, social (Granic et al, 2014;Johnson et al, 2013), educational (Braghirolli et al, 2016;Dobrescu et al, 2015), and therapeutic (Griffiths, 2004(Griffiths, , 2019 benefits. On the other hand, a vast amount of research has provided evidence for detrimental and harmful effects of excessive and uncontrolled gaming use in a minority of video game players (Burleigh et al, 2019;Männikkö et al, 2017).…”
Section: Introductionmentioning
confidence: 99%