Proceedings of the 52nd ACM Technical Symposium on Computer Science Education 2021
DOI: 10.1145/3408877.3439677
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Learning Environments for Fostering Disciplinary Practices in CS Undergraduates

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“…Teaching through games in the classroom is also another popular strategy (Jaramillo 2014; Baker et al 2005). Although technology-enhanced learning environments have been used for software design (Hohmann et al 1992), and for software design evaluation (Reddy et al 2021), sufficient research has not been done on the effectiveness of these learning environments.…”
Section: Teaching-learning Of Software Designmentioning
confidence: 99%
“…Teaching through games in the classroom is also another popular strategy (Jaramillo 2014; Baker et al 2005). Although technology-enhanced learning environments have been used for software design (Hohmann et al 1992), and for software design evaluation (Reddy et al 2021), sufficient research has not been done on the effectiveness of these learning environments.…”
Section: Teaching-learning Of Software Designmentioning
confidence: 99%