2020
DOI: 10.48550/arxiv.2007.11437
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Learning generalized Nash equilibria in multi-agent dynamical systems via extremum seeking control

Abstract: In this paper, we consider the problem of learning a generalized Nash equilibrium (GNE) in strongly monotone games. First, we propose a novel continuous-time solution algorithm that uses regular projections and first-order information. As second main contribution, we design a data-driven variant of the former algorithm where each agent estimates their individual pseudogradient via zero-order information, namely, measurements of their individual cost function values, as typical of extremum seeking control. Thir… Show more

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Cited by 1 publication
(3 citation statements)
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“…In this example, modified from [28], we consider a collection of N = 4 robotic agents, each tasked with investigating a signal at…”
Section: B Fes Of Robotic Swarms With Connectivity Objectivesmentioning
confidence: 99%
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“…In this example, modified from [28], we consider a collection of N = 4 robotic agents, each tasked with investigating a signal at…”
Section: B Fes Of Robotic Swarms With Connectivity Objectivesmentioning
confidence: 99%
“…In the context of games with dynamical agents, two main control approaches have been considered, built on passivitybased [25], [26] and ES algorithms [27], [28], respectively. In [25], passivity is leveraged to design a distributed control law with convergence guarantees to a NE in games with single-integrator agents.…”
Section: Introductionmentioning
confidence: 99%
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