2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) 2022
DOI: 10.1109/ro-man53752.2022.9900554
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Learning Personalized Human-Aware Robot Navigation Using Virtual Reality Demonstrations from a User Study

Abstract: Foresighted robot navigation in dynamic indoor environments with cost-efficient hardware necessitates the use of a lightweight yet dependable controller. So inferring the scene dynamics from sensor readings without explicit object tracking is a pivotal aspect of foresighted navigation among pedestrians. In this paper, we introduce a spatiotemporal attention pipeline for enhanced navigation based on 2D lidar sensor readings. This pipeline is complemented by a novel lidar-state representation that emphasizes dyn… Show more

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Cited by 12 publications
(11 citation statements)
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“…Fusing the potential of user demonstrations with a learning architecture lead to promising results in the field of robotic manipulation tasks [11]. Therefore, this is a key concept for our learning architecture and has proven success the field of robot navigation [2].…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…Fusing the potential of user demonstrations with a learning architecture lead to promising results in the field of robotic manipulation tasks [11]. Therefore, this is a key concept for our learning architecture and has proven success the field of robot navigation [2].…”
Section: Related Workmentioning
confidence: 99%
“…While in our previous work [2], we presented one of the first approaches at the intersection of both navigation and robot personalization, we now enhance the system by allowing to demonstrate navigation trajectories under dynamic motions and using only depth vision as input.…”
Section: Related Workmentioning
confidence: 99%
See 2 more Smart Citations
“…training process in case of sparse rewards [6]- [8], and human demonstrations specifically are commonly used in the literature, providing these demonstrations can be quite costly. In addition to that, human demonstrations typically require hardware equipment or virtual reality sets to provide the demonstrations [6], [9]- [11]. In this work, we therefore propose to use MPC as an experience source for RL in the case of sparse rewards.…”
Section: Demonstrations Actionmentioning
confidence: 99%