2021
DOI: 10.1177/02783649211041652
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Learning reward functions from diverse sources of human feedback: Optimally integrating demonstrations and preferences

Abstract: Reward functions are a common way to specify the objective of a robot. As designing reward functions can be extremely challenging, a more promising approach is to directly learn reward functions from human teachers. Importantly, data from human teachers can be collected either passively or actively in a variety of forms: passive data sources include demonstrations (e.g., kinesthetic guidance), whereas preferences (e.g., comparative rankings) are actively elicited. Prior research has independently applied rewar… Show more

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Cited by 50 publications
(26 citation statements)
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“…Prior work has explored learning from expert behaviour and preferences (Ibarz et al, 2018;Palan et al, 2019;Bıyık et al, 2022;Koppol et al, 2020), or other multi-modal data sources (Tung et al, 2018;Jeon et al, 2020). One motivation is that different data sources may provide complementary reward information (Koppol et al, 2020), decreasing ambiguity.…”
Section: Related Workmentioning
confidence: 99%
“…Prior work has explored learning from expert behaviour and preferences (Ibarz et al, 2018;Palan et al, 2019;Bıyık et al, 2022;Koppol et al, 2020), or other multi-modal data sources (Tung et al, 2018;Jeon et al, 2020). One motivation is that different data sources may provide complementary reward information (Koppol et al, 2020), decreasing ambiguity.…”
Section: Related Workmentioning
confidence: 99%
“…Hence it is natural to integrate preference and action demonstration via a joint IRL framework (Palan et al, 2019;Bıyık et al, 2020), with a nice insight that these two sources of information are complementary under the IRL framework: "demonstrations provide a high-level initialization of the human's overall reward functions, while preferences explore specific, fine-grained aspects of it" (Bıyık et al, 2020). Therefore they use demonstrations to initialize a reward distribution, and refine the reward function with preference queries (Palan et al, 2019;Bıyık et al, 2020). Ibarz et al (2018) takes a different approach to combine demonstration and preference information, by using human demonstrations to pre-train the agent.…”
Section: Learning From Human Preferencementioning
confidence: 99%
“…Under this framework, it is possible to develop a unified learning paradigm that accepts multiple types of human guidance. We start to notice efforts towards this goal (Abel et al, 2017;Waytowich et al, 2018;Goecks et al, 2019;Woodward et al, 2020;Najar et al, 2020;Bıyık et al, 2020).…”
Section: A Unified Learning Frameworkmentioning
confidence: 99%
“…Influential recent research has focused on reward learning from preferences over pairs of fixed-length trajectory segments. Nearly all of this recent work assumes that human preferences arise probabilistically from only the sum of rewards over a segment, i.e., the segment's partial return [9][10][11][12][13][14][15][16]. That is, these works assume that people tend to prefer trajectory segments that yield greater rewards during the segment.…”
Section: Introductionmentioning
confidence: 99%