2022
DOI: 10.25082/amler.2022.02.018
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Learning the chemical elements through an augmented reality application for elementary school children

Abstract: Traditional learning in the chemistry course has often been seen as a boring course among students due to the use of static, non-dynamic, and interactive learning materials. The implementation of digital media in education has provided multiple advantages, the implementation of technologies such as augmented reality promotes effective learning because it makes it possible for students to interact with virtual elements in our real environment. The present research was delimited in the development of an applicat… Show more

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Cited by 19 publications
(19 citation statements)
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“…Augmented Reality does not replace reality; instead, it complements and enhances it. It can replace or enhance the reduced senses of users with special needs and be a helpful tool for those people (Campos-Pajuelo et al, 2022;Carmigniani et al, 2011). In augmented reality, digital elements are mixed with the natural environment.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…Augmented Reality does not replace reality; instead, it complements and enhances it. It can replace or enhance the reduced senses of users with special needs and be a helpful tool for those people (Campos-Pajuelo et al, 2022;Carmigniani et al, 2011). In augmented reality, digital elements are mixed with the natural environment.…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…AR can be utilized in various functions, one of which is in education and learning that can attract, motivate, and provide real visuals for someone to understand a material concept that requires a high level of reasoning and imagination [38]. Several studies have developed and implemented AR-based media in learning [39][40][41][42]. For example, Suprapto et al [43] conducted an AR-based pocketbook trial on the study of planetary motion physics subject.…”
Section: Augmented Realitymentioning
confidence: 99%
“…Studies conducted by [28] propose an adaptive framework that allows educators to manage learning content for serious games, and students can customize it according to their needs. Several other studies apply digital comics and augmented reality to support learning [29], [30]. The study reports that innovative learning media can provide new experiences to students to increase interest in subjects that tend to be complicated and tedious for students (for example, Math and chemistry courses).…”
Section: Gamification In Educationmentioning
confidence: 99%
“…These activities often leave students in a passive learning mode, which tends to receive material without engagement and willingness to practice regularly. Using traditional learning models in courses can cause students to feel bored, so it is necessary to apply dynamic and interactive learning methods [30]. The e-learning that implements gamification can increase student engagement and motivation.…”
Section: Web Design Coursementioning
confidence: 99%