Learning Through Games and Its Impact on the Development of Student’s Knowledge During the Pandemic Period
Besa Havziu,
Aneta Barakovska,
Lulzim Memedi
et al.
Abstract:Learning through play in the teaching process is a technique that has received a lot of attention since play itself increases the focus of students, and develops memory, creativity, and creative skills in students. However, the COVID-19 pandemic period was a very challenging period for every character included in the educational system, where many techniques used with physical presence were evaporated, or transformed in another form, as played through gamification. The objective of our research was to analyze … Show more
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