Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces 2019
DOI: 10.1145/3343055.3359716
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Learning to Drag: The Effects of Social Interactions in Touch Gestures Learnability for Older Adults

Abstract: Full bibliographic details must be given when referring to, or quoting from full items including the author's name, the title of the work, publication details where relevant (place, publisher, date), pagination, and for theses or dissertations the awarding institution, the degree type awarded, and the date of the award.

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Cited by 8 publications
(8 citation statements)
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References 55 publications
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“…They might therefore be perceived as mean to address the need for a translucent system. Even gestures, which are understood as known by a large part of the population, such as dragging objects on a touchscreen, are not guaranteed to be understood by all users, as shown for elderly users by Mihajlov et al [41]. The particular request of controllers might not just be related to problems with executing gestures correctly but also with effects like haptic uncanny valley [42], i.e., that the haptic sense often still is excluded from the experience, while being important for human perception.…”
Section: Discussionmentioning
confidence: 99%
“…They might therefore be perceived as mean to address the need for a translucent system. Even gestures, which are understood as known by a large part of the population, such as dragging objects on a touchscreen, are not guaranteed to be understood by all users, as shown for elderly users by Mihajlov et al [41]. The particular request of controllers might not just be related to problems with executing gestures correctly but also with effects like haptic uncanny valley [42], i.e., that the haptic sense often still is excluded from the experience, while being important for human perception.…”
Section: Discussionmentioning
confidence: 99%
“…This has resulted in differing interaction concepts being used to describe overlapping problem statements. Their close semantic relation and them being applied to similar interaction contexts, have further led to confusion, with these terms being used in conjunction or even interchangeably [39,61,87]. Consequently, which term is being used to describe a specific problem may vary between researchers, making a comprehensive look at the problem statement, and research addressing it, difficult.…”
Section: Related Interaction Conceptsmentioning
confidence: 99%
“…Often mentioned in conjunction or synonymously with learnability is discoverability [8,15,21]. The term 'discoverability' in the context of usability and human-computer interaction was popularised by Norman [26], who describes it through the following question:…”
Section: Background and Related Workmentioning
confidence: 99%