2019
DOI: 10.48550/arxiv.1903.04411
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Learning to Paint With Model-based Deep Reinforcement Learning

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Cited by 17 publications
(13 citation statements)
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“…We first explore Generative Adversarial Networks (GANs) [7] which have been successfully used as generative models for synthesizing high quality images [15,16,29], and has also seen creative applications such as image-to-image translation [30], controllable Anime character generation [8,13,14], photo-realistic face Figure 8: Painting sequences produced by learning to paint [12], a neural painting model, on a few exemplary images in the KaoKore dataset. On each row, the leftmost image is the reference image from theKaoKore dataset, while the smaller images illustrate the generated painting sequence.…”
Section: Generative Adversarial Networkmentioning
confidence: 99%
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“…We first explore Generative Adversarial Networks (GANs) [7] which have been successfully used as generative models for synthesizing high quality images [15,16,29], and has also seen creative applications such as image-to-image translation [30], controllable Anime character generation [8,13,14], photo-realistic face Figure 8: Painting sequences produced by learning to paint [12], a neural painting model, on a few exemplary images in the KaoKore dataset. On each row, the leftmost image is the reference image from theKaoKore dataset, while the smaller images illustrate the generated painting sequence.…”
Section: Generative Adversarial Networkmentioning
confidence: 99%
“…To give the synthesis process a more artwork-like inductive bias, we consider Stroke-based rendering [10] which produces a reference painting by sequentially drawing primitives, such as simple strokes, onto a canvas. Recent advances using neural networks have been proposed by integrating techniques such as differentiable image parameterizations [21,22] or reinforcement learning [6,12], which can greatly improve the quality Figure 9: Final canvases produced by learning to paint [12] (second row) after all painting steps have been completed in order to approximate the reference image (first row). Reference images match Figure 6 for easier comparison of style studies.…”
Section: Generative Adversarial Networkmentioning
confidence: 99%
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