2006
DOI: 10.1080/09523980600641452
|View full text |Cite
|
Sign up to set email alerts
|

Learning to program through interactive simulation

Abstract: Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and development of a computer-based simulation tool for learning computer programming and to report a case study of four students' learning experiences using the simulation too… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

1
0
0
2

Year Published

2009
2009
2024
2024

Publication Types

Select...
5
2

Relationship

0
7

Authors

Journals

citations
Cited by 11 publications
(3 citation statements)
references
References 38 publications
1
0
0
2
Order By: Relevance
“…In teaching physics in the classroom, for example to understand the concept of projectile motion, PhET is a virtual simulation which is considered the most effective technology to produce the best conceptual understanding in students, even when compared to phenomenon-based learning (Chinaka, 2021). This claim is in line with the results of a study that has long been stated by Yuen (2006), that computerbased virtual simulations are a learning necessity to encourage a more dynamic learning experience, and are able to construct students' thinking that is more solution. Finally, this is also in line with the results of our current study, that PhET virtual simulation has an impact on better student learning outcomes.…”
Section: Figure 1 the Results Of Descriptive Analysis Of Student Cogn...supporting
confidence: 88%
“…In teaching physics in the classroom, for example to understand the concept of projectile motion, PhET is a virtual simulation which is considered the most effective technology to produce the best conceptual understanding in students, even when compared to phenomenon-based learning (Chinaka, 2021). This claim is in line with the results of a study that has long been stated by Yuen (2006), that computerbased virtual simulations are a learning necessity to encourage a more dynamic learning experience, and are able to construct students' thinking that is more solution. Finally, this is also in line with the results of our current study, that PhET virtual simulation has an impact on better student learning outcomes.…”
Section: Figure 1 the Results Of Descriptive Analysis Of Student Cogn...supporting
confidence: 88%
“…Jasti, N., et al, (2020) consideran que el desempeño de los estudiantes correspondiente a la aplicación, análisis y síntesis mejora significativamente a través de su uso. Yuen, A. H., (2006) propone que la simulación permite un aprendizaje dinámico, fomenta enfoques cognitivos y aumenta la motivación. Dey, U., y Cheruvu S, K. (2020) consideran que el uso de simulaciones da un resultado de aprendizaje por parte del estudiante en forma equivalente al obtenido con los laboratorios físicos.…”
Section: Introductionunclassified
“…Chien & Chang 2012;DeBoer et al 2014;Fang & Guo 2016;Höffler 2010;Hoyer & Girwidz 2020;Lavy 2007;Li et al 2009;Lowe 2004;Oliver et al 2019;Rey & Diehl 2010;Yuen 2006 …”
unclassified