2013
DOI: 10.1109/tase.2013.2264286
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Learning to Segment and Track in RGBD

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Cited by 29 publications
(13 citation statements)
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“…Other multitask vision networks [3,12,34] also commonly use depth as a complementary output to benefit overall network performance. Using depth as an explicit input is also common in computer vision, with plentiful applications in tracking [30,33], SLAM systems [13,36] and 3d reconstruction/detection [7,19]. There is clearly a pressing demand for high-quality depth maps, but current depth hardware solutions are power-hungry, have severe range limitations [8], and the current traditional depth estimation methods [4,17] fail to achieve the accuracies necessary to supersede such hardware.…”
Section: Related Workmentioning
confidence: 99%
“…Other multitask vision networks [3,12,34] also commonly use depth as a complementary output to benefit overall network performance. Using depth as an explicit input is also common in computer vision, with plentiful applications in tracking [30,33], SLAM systems [13,36] and 3d reconstruction/detection [7,19]. There is clearly a pressing demand for high-quality depth maps, but current depth hardware solutions are power-hungry, have severe range limitations [8], and the current traditional depth estimation methods [4,17] fail to achieve the accuracies necessary to supersede such hardware.…”
Section: Related Workmentioning
confidence: 99%
“…Scene modeling is performed by analyzing support relationships of the regions [18] or contextual modeling of both super-pixel MRFs and paths in segmentation trees [13]. Temporal evolution of the 3D point cloud has been considered in cases where a learned 3D model of the segmented object is available, such as in the simultaneous segmentation and pose tracking approach of [12], the rigid object tracking approach of [15], or the segmentationtracking method of an arbitrary untrained object in [21].…”
Section: Related Workmentioning
confidence: 99%
“…Our segmentation method is based on the method described in [10] that uses a hierarchical graph-based segmentation based on [7]. Although there are other methods that segment 3D data such as [25,29,1,29,27,19] that could have been used, we decided on [10] based off it's impressive results and open source library.…”
Section: D/4d Segmentationmentioning
confidence: 99%