2018
DOI: 10.1007/978-3-030-05204-1_34
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Learning to Win Games in a Few Examples: Using Game-Theory and Demonstrations to Learn the Win Conditions of a Connect Four Game

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Cited by 4 publications
(2 citation statements)
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“…The multi-modal dialogues are structured as sequences of sub-dialogues, where each sub-dialogue starts with a visual demonstration of a game board showing a new way to win. The use of demonstrations of win conditions is based on observations from our previous work of how people start asking questions to learn a new game (Ayub and Wagner, 2018). As indicated below, each win condition corresponds to a path to a win state in an extensiveform game tree, where the opponent's game actions are left unspecified.…”
Section: Related Workmentioning
confidence: 99%
“…The multi-modal dialogues are structured as sequences of sub-dialogues, where each sub-dialogue starts with a visual demonstration of a game board showing a new way to win. The use of demonstrations of win conditions is based on observations from our previous work of how people start asking questions to learn a new game (Ayub and Wagner, 2018). As indicated below, each win condition corresponds to a path to a win state in an extensiveform game tree, where the opponent's game actions are left unspecified.…”
Section: Related Workmentioning
confidence: 99%
“…The multi-modal dialogues are structured as sequences of sub-dialogues, where each sub-dialogue starts with a visual demonstration of a game board showing a new way to win. The use of demonstrations of win conditions is based on observations from our previous work of how people start asking questions to learn a new game (Ayub and Wagner, 2018). As indicated below, each win condition corresponds to a path to a win state in an extensiveform game tree, where the opponent's game actions are left unspecified.…”
Section: Related Workmentioning
confidence: 99%