“…Computational approaches to grounded language acquisition have considered the problem of how an embodied and situated learner can infer the meaning of utterances (forms) while observing form-meaning pairs [28], [29], [30], [31], [32], [33], [25], [26], [27], [34], [35], [2]. In many of the models in this area, form-meaning pairs are observed by the learner through interactions with a language teacher (see [33], [35], [3] for detailed reviews). These interactions can often be cast as language games [33], and provide the teacher with learning data equivalent to the process represented in figure 3: In a given context, typically defined as the configurations of the scene around the teacher and learner, the teacher produces a linguistic signal (a symbolic label, a…”