“…Different types of geometric constraints can be applied in case of redundancy in bundle adjustment, which include topology constraints (e.g., object point constraint, object line constraint, and coplanarity) and object constraints (e.g., parallelism, perpendicularity, and symmetry) (van den Heuvel, 1998). Least-squares estimates of the 3D points, camera position orientation are recovered precisely by exploiting planes, alignments, symmetries, orthogonalities, and other forms of geometrical regularity (Grossmann and Santos-Victor, 2005). The integration of parallelism constraint on planes and line-photogrammetric bundle adjustment results in a valid polyhedral description of the object, which offers the advantage of processing a model without real control points on the condition that the exterior orientation parameters are approximately known (Hrabácek and van den Heuvel, 2000).…”