Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology 2011
DOI: 10.1145/2071423.2071488
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Lessons learnt from an experience with an augmented reality iPhone learning game

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Cited by 9 publications
(6 citation statements)
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“…Immersive collaborative analytics has been applied to various learning domains like assembling personal computers [45], multiculturalism [46], and sciences [47]. Although these studies suggest that multiple aspects can affect learning performance, task efficiency, collaborative behavior, and immersion, there is still limited research that has focused on VR.…”
Section: Collaborative Immersive Learning Analyticsmentioning
confidence: 99%
See 1 more Smart Citation
“…Immersive collaborative analytics has been applied to various learning domains like assembling personal computers [45], multiculturalism [46], and sciences [47]. Although these studies suggest that multiple aspects can affect learning performance, task efficiency, collaborative behavior, and immersion, there is still limited research that has focused on VR.…”
Section: Collaborative Immersive Learning Analyticsmentioning
confidence: 99%
“…Participants in the two paired groups were asked to complete a survey about their perceived level of collaboration right after completing the engagement questionnaire. There were sixteen seven-scale Likert questions focusing on four different categories that could influence the process of participants working together: communication, collaboration, satisfaction, and comfort [9,45,46,69]. Table 5 shows the questions for each category.…”
Section: Collaboration Categoriesmentioning
confidence: 99%
“…The serious game presented here has been developed following the design principles of learning games with AR for mobile aimed at children [13]. In addition, taking into account the efficiency of AR in the field of education, this video game promotes the motivation of learning of multiplication tables using the latest technique in AR: surface recognition.…”
Section: State Of the Artmentioning
confidence: 99%
“…The application has been created for mobile devices with Android operating systems, developed with UNITY, version 2018.3.8f1, managing the AR with Vuforia plug-in, which includes camera management [55]. It has been developed following the design principles of learning games with AR for mobile aimed at children [56]. Other uses of this application have been addressed for the assessment of the acquired knowledge.…”
Section: The Augmented Reality Applicationmentioning
confidence: 99%