“…Virtual environments (VE) and other forms of digitally mediated experiences, including virtual reality (VR), simulations, and serious-games, have been used for years to train personnel in domains spanninng defense (Taylor & Barnett, 2013), aviation (Oberhauser, Dreyer, Braunstingl, & Koglbauer, 2018), medicine (Aïm, Lonjon, Hannouche, & Nizard, 2016), aerospace (Little, 2017), and homeland security (Griffith, Ablanedo, & Dwyer, 2017). These platforms offer a number of affordances to support safe and effective training.…”