ECMS 2013 Proceedings Edited By: Webjorn Rekdalsbakken, Robin T. Bye, Houxiang Zhang 2013
DOI: 10.7148/2013-0469
|View full text |Cite
|
Sign up to set email alerts
|

Lightweight Distributed Component-Oriented Multi-Agent Simulation Platform

Abstract: Existing solutions for agent-based systems turn out to be limited in some applications, like agent-based computing or simulations, where very large numbers of clearly defined agents interact heavily within a closed system. In those cases, fully-fledged, FIPA 1 compliant environment introduce unnecessary overhead, but simple tools fail to scale when confronted to bigger problems. In this paper, we introduce an alternative agent environment called AgE, targeted at medium-sized simulation and computational applic… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2014
2014
2017
2017

Publication Types

Select...
2
1

Relationship

1
2

Authors

Journals

citations
Cited by 3 publications
(2 citation statements)
references
References 12 publications
0
2
0
Order By: Relevance
“…AgE allows to create two types of agents: heavy (implemented as separate threads) and lightweight (executed pseudo-concurrently) ones. However, Java as implementation language is a source of some problems, such as complex mechanism of properties and inability to add properties to already existing object [11].…”
Section: Comparison With Agementioning
confidence: 99%
“…AgE allows to create two types of agents: heavy (implemented as separate threads) and lightweight (executed pseudo-concurrently) ones. However, Java as implementation language is a source of some problems, such as complex mechanism of properties and inability to add properties to already existing object [11].…”
Section: Comparison With Agementioning
confidence: 99%
“…It is worth emphasizing that there are many ready-to-use simulation platforms that support ABM—see the survey in Allan (2009). Some of these have support for large scale simulations like Repast HPC (Collier and North, 2012) or AgE (Faber et al, 2012; Krzywicki et al, 2013). It is not straightforward to adopt ABM to the GPU-programming paradigm, mainly due to the lack of any assumptions concerning spatial distribution of agents.…”
Section: Gpgpu Applied To Modeling Pedestrian Dynamicsmentioning
confidence: 99%