2018
DOI: 10.3390/g9010007
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Linear–Quadratic Mean-Field-Type Games: A Direct Method

Abstract: Abstract:In this work, a multi-person mean-field-type game is formulated and solved that is described by a linear jump-diffusion system of mean-field type and a quadratic cost functional involving the second moments, the square of the expected value of the state, and the control actions of all decision-makers. We propose a direct method to solve the game, team, and bargaining problems. This solution approach does not require solving the Bellman-Kolmogorov equations or backward-forward stochastic differential e… Show more

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Cited by 51 publications
(46 citation statements)
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“…The issue here is the fact that the controls of the other players appear in the best response functions of each player through the vectors (Y 1 , Z 1 ), ..., (Y n , Z n ). To solve this fixed point problem, we first rewrite (9) and the backward equations followed by (Y, Z) = ((Y 1 , Z 1 ), ..., (Y n , Z n )) in the following way (note that we omit the time dependence of the coefficients to make the notations less cluttered):…”
Section: Step 5: Search For a Fixed Pointmentioning
confidence: 99%
“…The issue here is the fact that the controls of the other players appear in the best response functions of each player through the vectors (Y 1 , Z 1 ), ..., (Y n , Z n ). To solve this fixed point problem, we first rewrite (9) and the backward equations followed by (Y, Z) = ((Y 1 , Z 1 ), ..., (Y n , Z n )) in the following way (note that we omit the time dependence of the coefficients to make the notations less cluttered):…”
Section: Step 5: Search For a Fixed Pointmentioning
confidence: 99%
“…Mean-field-type control and global optimization can be found in [134,36,133,172,173,175]. The models (1) and (3) are easily adapted to bargaining solution, cooperative and coalitional MFTGs and can be found in [135,176,177]. Psychological MFTG was recently introduced in [111,178] where spitefulness, altruism, selfishness, reciprocity of the agents are examined by means empathy, other-regarding behavior and psychological factors.…”
Section: A Basic Dynamic Mftg: Finite Regimementioning
confidence: 99%
“…Games with non-linearly distribution-dependent quantity-of-interest [1,2,3] are very attractive in terms of applications because the non-linear dependence of the payoff functions in terms of state distribution allow us to capture risk measures which are functionals of variance, inverse quantiles, and or higher moments. During the past, a significant amount of research on mean-fieldtype games has been performed [4,5,6,8,9,10]. In the time-dependent case, the analysis of mean-field-type games has several challenges.…”
Section: Introductionmentioning
confidence: 99%
“…In the time-dependent case, the analysis of mean-field-type games has several challenges. Previous works have devoted tremendous effort in terms of partial integro-differential system of linear-quadratic mean-field-type games (LQ-MFTG) [6], (ii) linear-exponentiated quadratic mean-field-type games (LEQ-MFTG) [7] , (ii) adversarial linear-quadratic mean-field-type games (minmax LQ, minmax LEQ-MFTG) [6]. In LQ-MFTG the base state dynamics has two components: drift and noise.…”
Section: Introductionmentioning
confidence: 99%