Proceedings of the 5th International Conference on Movement and Computing 2018
DOI: 10.1145/3212721.3212815
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Cited by 5 publications
(2 citation statements)
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“…Likewise, orientation is a preferred physical dimension, and is used most in combination with the following auditory categories: timbral as demonstrated by [127], [33], [128]; pitch as demonstrated by [85], [30], [129], [130]; spatial as demonstrated by [131]- [133]. Finally, acceleration is generally chosen in combination with the following auditory categories: loudness as demonstrated by [134], [135]; timbral as demonstrated by [136]- [141]; pitch as demonstrated by [142]- [144]. Outside of the PVAO physical dimensions, data obtained as force or pressure, as dictated by the use of a force or pressure sensor, has been combined with sampled sounds [145], and changes in loudness [84], timbral [32], pitch [69] and, temporal-related [71] auditory feedback.…”
Section: B Sonification Mappingmentioning
confidence: 99%
“…Likewise, orientation is a preferred physical dimension, and is used most in combination with the following auditory categories: timbral as demonstrated by [127], [33], [128]; pitch as demonstrated by [85], [30], [129], [130]; spatial as demonstrated by [131]- [133]. Finally, acceleration is generally chosen in combination with the following auditory categories: loudness as demonstrated by [134], [135]; timbral as demonstrated by [136]- [141]; pitch as demonstrated by [142]- [144]. Outside of the PVAO physical dimensions, data obtained as force or pressure, as dictated by the use of a force or pressure sensor, has been combined with sampled sounds [145], and changes in loudness [84], timbral [32], pitch [69] and, temporal-related [71] auditory feedback.…”
Section: B Sonification Mappingmentioning
confidence: 99%
“…Rheden et al [51] contributed a literature review of sonification approaches for HCI in sports, analyzing the use cases and implementations of auditory solutions during physical exertion. They reported that auditory feedback was successfully used in running [27], swimming [42], dance [14] and cycling [43]. Further, sound was used in combination with other feedback modalities.…”
Section: Feedback In Hci For Sportsmentioning
confidence: 99%