Fig. 1. The commercial 16 camera system, an equirectangular depth map, and final color rendering produced from our system. Designing a fully integrated 360 • video camera supporting 6DoF head motion parallax requires overcoming many technical hurdles, including camera placement, optical design, sensor resolution, system calibration, real-time video capture, depth reconstruction, and real-time novel view synthesis. While there is a large body of work describing various system components, such as multi-view depth estimation, our paper is the first to describe a complete, reproducible system that considers the challenges arising when designing, building, and deploying a full end-to-end 6DoF video camera and playback environment. Our system includes a computational imaging software pipeline supporting online markerless calibration, high-quality reconstruction, and real-time streaming and rendering. Most of our exposition is based on a professional 16-camera configuration, which will be commercially available to film producers. However, our software pipeline is generic and can handle a variety of camera geometries and configurations. The entire calibration and reconstruction software pipeline along with example datasets is open sourced to encourage follow-up research in high-quality 6DoF video reconstruction and rendering 1 .