2015
DOI: 10.1016/j.jet.2014.04.005
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Local smoothness and the price of anarchy in splittable congestion games

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Cited by 51 publications
(34 citation statements)
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“…If compared to the above literature on atomic congestion games, in this work we have proposed a simple low-complexity learning algorithm where each MVNO iteratively updates its strategy to provably converge to the unique NE. We have further derived an upper-bound on the PoA of the class of atomic splittable congestion games where resource and player-specific cost functions are considered, thus extending the results in [28] and [47]. Specifically, we have proved that the PoA for this particular class of cost functions matches the PoA of atomic splittable congestion games where only resource-specific cost functions are considered [28].…”
Section: Related Worksupporting
confidence: 52%
See 1 more Smart Citation
“…If compared to the above literature on atomic congestion games, in this work we have proposed a simple low-complexity learning algorithm where each MVNO iteratively updates its strategy to provably converge to the unique NE. We have further derived an upper-bound on the PoA of the class of atomic splittable congestion games where resource and player-specific cost functions are considered, thus extending the results in [28] and [47]. Specifically, we have proved that the PoA for this particular class of cost functions matches the PoA of atomic splittable congestion games where only resource-specific cost functions are considered [28].…”
Section: Related Worksupporting
confidence: 52%
“…In the previous sections, we have emphasized the importance of deriving theoretical bounds on the efficiency of the NE, and designing effective distributed and convergent algorithms. Due to their interesting properties with respect to the above issues, congestion games [16], and their application to many networking problems such as the network service chaining [15] and load balancing [44], have been investigated in the literature [14,26,28,[45][46][47].…”
Section: Related Workmentioning
confidence: 99%
“…However, the results in [22] are worst-case bounds and these bounds are only approached asymptotically 4 : in our simulations with affine prices, the PoA was always much lower than 1.5. One of the reasons is that in [22] the model does not consider the power constraints (5c), and a PoA of 1.5 might be reached in our case only if the constraints (5c) are coarse enough. To further explain the low PoA in our instances, we found the following theorem by precising the results of [22]:…”
Section: Consumer's Optimization Problemsmentioning
confidence: 62%
“…It follows that atomic splittable congestion games are strictly more general as their nonatomic counterpart. Cominetti et al (2009b), Harks (2011) and Roughgarden and Schoppmann (2015) studied the price of anarchy in atomic splittable congestion games.…”
Section: Further Related Workmentioning
confidence: 99%