Abstract:In this article, I analyse a radio voice in a post-apocalyptic video game, Fallout 4, set in the future ruins of Boston, Massachusetts. In the quest ‘Confidence Man’, players participate in the heteromasculinization of a failing radio disc jockey, Travis Miles, engaging him in the violence and relations of the post-nuclear war wasteland. Despite the ludic elements at play, Fallout 4 teleologically curtails player agency in Travis’ vocal puberty. I argue that Fallout 4’s ‘Confidence Man’ circulates gendered, na… Show more
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