“…The recent literature on information design and Bayesian persuasion (Kamenica and Gentzkow, 2011;Bergemann and Morris, 2019;Koessler, Laclau, and Tomala, 2021b) has given new interpretation and applications to splitting games: choosing a splitting amounts to choosing an information structure, and information design considers optimization problems or games over information structures. In Koessler, Laclau, Renault, and Tomala (2021a), we consider a zero-sum splitting game between two information designers who provide information to a decision maker, and where u(p, q) represents the expected payoff induced by the action chosen by the decision maker who has belief (p, q). MZ(u) is also the value of the splitting game with terminal payoff (long information design game) where the payoff of the splitting game is simply the expectation of u(p ∞ , q ∞ ).…”