“…In the field of visual attention guidance, many different methods have been proposed in recent years for application in images as well as videos; in non‐immersive settings [DMGB04, BMSG09, VMFS11, HKS16], in VR settings using Head‐Mounted Display (HMD) [LCH*17, GSEM17, GAM18, RAK18, GTA*19], and even in an immersive room‐scale projection system [GATM18, GTA*19]. Attention guidance as a support means may be helpful in various application scenarios, such as virtual training or remote teaching [dKJ17, FMS*19, YKB19b, YKB19a], guided exploration [LH19], multi‐monitor surveillance tasks [SKB19] or immersive story telling [SP19, SRD*19, LSGB20]. For our survey on related work, we will distinguish between passive and active methods, that is, they do or do not actively incorporate real‐time gaze tracking data.…”