The authorizing potential of ludic spaces offers a valuable and overlooked context for considering the critique of conventional courtship roles that grounds Shakespeare's Love's Labour's Lost and Mary Wroth's Love's Victory. Love's Labour's Lost stands as an important precursor to Love's Victory in featuring conversational play as a formal and thematic device and in emphasizing the ladies' skilled and authoritative leadership of the courtship games that pervade the drama. Both plays rely on three elements derived from ludic conventions: an emphasis on isolated or semi‐isolated playing spaces, the establishment of rules and hierarchies particular to those contexts, and an elaborate system of punishments and rewards that governs not only the smaller playing spaces that permeate both dramas but their courtly and pastoral play worlds as well. In giving Love's Labour's Lost and Love's Victory an overarching ludic framework, Shakespeare and Wroth challenge the conventional ephemerality of ludic spaces, blurring the boundaries between individual games and the broader realms their characters inhabit. In so doing, they extend the agency of their female protagonists beyond the parameters of their seemingly isolated playing spaces. (K.R.L.)