2016
DOI: 10.11159/eee16.129
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Low Cost FPGA Implementation of Fresnel Transform for Digital Holography

Abstract: A novel FPGA architecture is presented for fast three-dimensional (3D) image reconstruction of digital holograms in this paper. The architecture is based on Fresnel transform for the 3D rendering. The implementation features low on-chip hardware resource consumption for the large size digital holograms. It uses the off-chip memory for buffering the intermediate results for subsequent computation. The adoption of the off-chip memory is realized in a network-on-chip (NOC) platform for efficient data accessing.

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“…If motile or fluorescent particles are present within the chamber, some of them will be near the central image plane long enough to be detected and characterized. Future missions incorporating HELM or FAME could also opt to include a specialized FPGA-based preprocessor to provide reconstructed imagery (Chen et al 2016) if additional sensitivity to significantly out-of-focus planes is required.…”
Section: Reconstruction Versus Raw Imagerymentioning
confidence: 99%
“…If motile or fluorescent particles are present within the chamber, some of them will be near the central image plane long enough to be detected and characterized. Future missions incorporating HELM or FAME could also opt to include a specialized FPGA-based preprocessor to provide reconstructed imagery (Chen et al 2016) if additional sensitivity to significantly out-of-focus planes is required.…”
Section: Reconstruction Versus Raw Imagerymentioning
confidence: 99%