2015 IEEE International Conference on Digital Signal Processing (DSP) 2015
DOI: 10.1109/icdsp.2015.7251840
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Low-power and high-performance design of OpenGL ES 2.0 graphics processing unit for mobile applications

Abstract: Low-PowerHigh-Speed graphics processing unit (GPU) is one of the key hardware components in modern mobile devices such as smart phones. This paper presents several methods to improve the execution performance and reduce the power of a previously designed programmable GPU for OpenGL ES 2.0 specification. The GPU has a vectored and singleinstruction-multiple-data (SIMD) architecture that can execute a maximum of four concurrent scalar operations, and supports the functions of swizzle and write mask. Besides, a s… Show more

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Cited by 7 publications
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References 6 publications
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