Proceedings of the 29th Annual Symposium on User Interface Software and Technology 2016
DOI: 10.1145/2984751.2985709
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Cited by 7 publications
(2 citation statements)
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“…AR offers the opportunity to make knowledge accessible in real-time by modelling virtual environments [54,55]. In these environments, end-users interact with interfaces, and the real environment can be used as a reference [56,57]. Users can intuitively interact with virtual environments and models by means of tangible tools, such as haptic gloves [58,59].…”
Section: Virtual and Augmented Reality In Additive Manufacturingmentioning
confidence: 99%
“…AR offers the opportunity to make knowledge accessible in real-time by modelling virtual environments [54,55]. In these environments, end-users interact with interfaces, and the real environment can be used as a reference [56,57]. Users can intuitively interact with virtual environments and models by means of tangible tools, such as haptic gloves [58,59].…”
Section: Virtual and Augmented Reality In Additive Manufacturingmentioning
confidence: 99%
“…Other computational design practices leverage sketch-based interactions: Schneider et al [43] demonstrate the additional flexibility of encoding actuation behaviors for vibration with spatially-aware vector representations. Sketchbased annotations have been further used to define how graphical elements move in virtual space, exposing time and space as formal variables within animation [22,23], and encode optimized geometries for light displays [47] and mechanical linkage systems [24]. Similarly, firework [2] or Christmas light [1] displays encode the repertoire of the practice, incorporating mechanisms for choreographing control across multiple actors.…”
Section: Exploratory Environments and Actuation Designmentioning
confidence: 99%