In this technical note we survey the area of smart collision information processing sensors. We review the existing technologies to detect collision or overlap between fast moving physical objects or objects in virtual environments, physical environments or a combination of physical and virtual objects. We report developments in the collision detection of fast moving objects at discrete time steps such as two consecutive time frames, as well as continuous time intervals such as in an interframe collision detection system. Our discussion of computational techniques in this paper is limited to convex objects. Techniques exist however to efficiently decompose non-convex objects into convex objects. We also discuss the tracking technologies for objects from the standpoint of collision detection or avoidance.