2010
DOI: 10.1016/j.intcom.2010.02.001
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Maintaining reality: Relational agents for antipsychotic medication adherence

Abstract: a b s t r a c tWe describe an animated, conversational computer agent designed to promote antipsychotic medication adherence among patients with schizophrenia. In addition to medication adherence, the agent also promotes physical activity and system usage, and includes verbal and nonverbal behavior designed to foster a therapeutic alliance with patients. We discuss special considerations in designing interventions for this patient population, and challenges in developing and evaluating conversational agents in… Show more

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Cited by 187 publications
(203 citation statements)
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“…However, it was, and is, beyond the scope of our investigation to suggest how our general recommendations could be modified for, or implemented by, specific groups of users. In other work, the second author has grappled with issues related to social media and social networks, such as adding friends and becoming a follower, for vulnerable populations (Ruppert, Richards, Arnold, Riches, & Parmenter, 2010) and the (in)appropriate design and use of virtual characters as buddies or companions for those with psychosis, as in the work by Bickmore, Puskar, Schlenk, Pfeifer, and Sereika (2010).…”
Section: Author Responsementioning
confidence: 99%
“…However, it was, and is, beyond the scope of our investigation to suggest how our general recommendations could be modified for, or implemented by, specific groups of users. In other work, the second author has grappled with issues related to social media and social networks, such as adding friends and becoming a follower, for vulnerable populations (Ruppert, Richards, Arnold, Riches, & Parmenter, 2010) and the (in)appropriate design and use of virtual characters as buddies or companions for those with psychosis, as in the work by Bickmore, Puskar, Schlenk, Pfeifer, and Sereika (2010).…”
Section: Author Responsementioning
confidence: 99%
“…Many of the longitudinal applications have been in the health domain [5,6,7], including interventions for women's preconception health [5], but also in gameplaying and education [8]. Studies have explored methods for maintaining longitudinal engagement [23], and assessing the sense of continuity when an agent changes form or moves from one body to another [24].…”
Section: Related Workmentioning
confidence: 99%
“…Emotions affect the explicit message conveyed during the interaction and is frequently mentioned in the literature as the most important factor in establishing a working alliance in AAL applications [20,22]. They change people's voices, facial expressions, gestures, and speech speed; this is a phenomenon addressed as emotional coloring [1].…”
Section: Modeling the User Emotional Statementioning
confidence: 99%
“…The chat functionality extends this goal by means of personalized forms related to educational hints explaining details of their illness (e.g., how the respiratory system works and what are the consequences of their treatment so that they can better face them). The medication adherence functionality emulates previous works [5,22] to remind patients to take all their medications as prescribed in the medical profile Finally, the pharmacies functionality is based on dynamic information automatically provided by the system and related to the current location of the terminal and the daily updated list of pharmacies on duty.…”
Section: Evaluation Scenario: Patients With Domiciliary Oxygen Therapymentioning
confidence: 99%
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