2004
DOI: 10.1145/1015706.1015711
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Making papercraft toys from meshes using strip-based approximate unfolding

Abstract: a) (b) (c) Figure 1. (a) Mesh models. (b) Making papercraft toys with a computer. (c) Papercraft toys of the mesh models. AbstractWe propose a new method for producing unfolded papercraft patterns of rounded toy animal figures from triangulated meshes by means of strip-based approximation. Although in principle a triangulated model can be unfolded simply by retaining as much as possible of its connectivity while checking for intersecting triangles in the unfolded plane, creating a pattern with tens of thousand… Show more

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Cited by 200 publications
(103 citation statements)
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“…Comparatively, the models studied in the literature are all significantly smaller than ours. For example, two models with 270 faces and 200 faces are crafted by [4]. The most complex model in [10] has 347 faces and requires 25 h of crafting time.…”
Section: Segmentation Unfolding and Fabrication Resultsmentioning
confidence: 99%
See 2 more Smart Citations
“…Comparatively, the models studied in the literature are all significantly smaller than ours. For example, two models with 270 faces and 200 faces are crafted by [4]. The most complex model in [10] has 347 faces and requires 25 h of crafting time.…”
Section: Segmentation Unfolding and Fabrication Resultsmentioning
confidence: 99%
“…For paper crafting, shape segmentation techniques were employed to simultaneously decompose and approximate the mesh into smaller pieces [4,7,5] such that the unfolding problem becomes solvable and the approximated 3D model can be obtained by assembling the folded shapes together. These approaches decompose the mesh into a few patches and approximate each patch with a strip, a generalized cylinder or a developable surface.…”
Section: Paper Crafting Via Shape Segmentationmentioning
confidence: 99%
See 1 more Smart Citation
“…A dual-space approach is mathematically elegant, but it requires significant geometric expertise for an intuitive shape control [2,6]. Many practical methods have been proposed for constructing developable surfaces from other representations, including point clouds [10,11], boundary curves [12,13] and polygonal meshes [4,5,14,15].…”
Section: Introductionmentioning
confidence: 99%
“…See Fig.1 ((b), (c), (d), (e) and (f)) for an illustration, several basic ruled surfaces are presented. Ruled surfaces are also very ubiquitous in computer aided design and computer graphics such as papercraft toy fabrication [10], 3D model segmentation and parameterization [7], [16].…”
Section: Introductionmentioning
confidence: 99%