Making the virtual historical using primary sources
Nicole C. Miller,
Rebecca L. Kellum
Abstract:PurposeThis paper seeks to demonstrate the pedagogical potential of incorporating virtual reality (VR) and primary sources in social studies education. It seeks to highlight how VR can enhance student engagement, foster critical thinking and provide immersive contextualization for historical events. Despite acknowledging challenges, this paper advocates for the purposeful adoption of VR technology in the classroom to enrich the teaching and learning of history.Design/methodology/approachThis paper explores the… Show more
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