Man in the field of virtual game reality: problems of self-identification and socialization as risks for the sustainable development of society
Yulya Selezneva,
Evgeny Pronenko,
Victoria Pakhomova
Abstract:The article analyzes the features of the self-identification process in the modern informational world and describes the risks of the digital space. On the example of studying representatives of different age groups, the analysis of preferred computer games is carried out and the features of virtual computer game reality are described. The article substantiates the thesis that in a situation of ex-cessive enthusiasm for computer games the virtual reality of a computer game can be one of the factors in the tran… Show more
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