“…For the reasons given above among others, there is great interest for many types of problems arising in networks, in particular in wireless communications and/or its integration with the Internet, in the Operations Research community (for recent references on the topic, see, e.g., Ribeiro et al., ; Risso et al., ; Morais and Mateus, ; Pagès‐Bernaus et al., ; Ye et al., ). Likewise, game theory has proved to be an interesting tool with which to analyze different problems, such as allocation/sharing problems (see, e.g., Petrosjan and Zaccour, ; Moretti and Patrone, ; Nagarajan and Sošić., ; Ackermann et al., ; Guajardo and Rönnqvist, ; Gutiérrez et al., ) or cooperation (see, e.g., Ahmadi‐Javid and Hoseinpour, ; Basso et al., ; Quintero‐Araujo et al., ), from many different areas of knowledge, in particular in communication network problems (see, e.g., Acemoglu and Ozdaglar, ; Gozalvez et al., ; Zhu and Başar, ; Bahbouni and Moussa, ; Goyal and Kaushal, ; van Hove, ; Taleizadeh et al., ; Wang et al., ; Colajanni et al., ; Geng and Mallik, ; Zeng et al., ). Furthermore, game theory has been also utilized to analyze engineering problems in the broadest sense (Sanchez‐Soriano, ).…”