2021
DOI: 10.1088/1742-6596/1810/1/012034
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Manik angkeran storytelling based on android mobile tap gameplay

Abstract: This research objective was to structure a presentation of a Balinese popular folk tale as an educational strategy through a mobile game with easy-to-play gameplay. This study had 3 (three) main objectives: (1) building the Manik Angkeran story, which is the famous folk tale circulating in Balinese society, Indonesia; (2) realizing the Manik Angkeran game that highlights Balinese characteristics; (3) implementing easy-to-play gameplay. In developing the original story of Manik Angkeran, the strategies carried … Show more

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Cited by 7 publications
(8 citation statements)
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“…In phase 2, the development of the CBT Mobile Health Application called Happy Path commenced as depicted in Figure 2. The development process of Happy Path consisted of three stages, which were Pre-Production, Production and Post-Production [21]. The development process for Happy Path is discussed in detail in Section 4.…”
Section: Methodsmentioning
confidence: 99%
“…In phase 2, the development of the CBT Mobile Health Application called Happy Path commenced as depicted in Figure 2. The development process of Happy Path consisted of three stages, which were Pre-Production, Production and Post-Production [21]. The development process for Happy Path is discussed in detail in Section 4.…”
Section: Methodsmentioning
confidence: 99%
“…Karena pada saat ini game menjadi hal yang sangat digemari untuk setiap kalangan, dari anak muda hingga dewasa. Dengan perpaduan teknologi saat ini game memiliki kualitas visualisasi yang menarik dan ditambah dengan cerita yang disajikan sehingga membuat pemain menjadi tertarik untuk memainkannya [6], namun game yang banyak dipasaran sekarang berasal dari buatan asing, sedangkan game buatan dari anak bangsa sangat kurang padahal banyak hal dalam negeri yang dapat dijadikan suatu ide dalam pembuatan game, contohnya mengenai sejarah-sejarah yang ada di Indonesia, salah satunya adalah sejarah yang berasal dari pulau Bali [7].…”
Section: Pendahuluanunclassified
“…The 3D Animation course held at the Institut Bisnis dan Teknologi Indonesia (INSTIKI) campus has unique characteristics because students are led to complete 3-dimensional (3D) asset-based animation projects which are discussed in only one course in one semester (Nguyen, 2015). Such conditions have their own challenges, especially if the 3D Animation course actually intersects with the 2D animation and game development courses (Yusa, Anggara, et al, 2021;Yusa, Pandawana, et al, 2021). Submission of material in online lectures with a practicum model is more relevant if using audio-visual media with the delivery of material that is traced and well-structured (Keengwe & Georgina, 2012).…”
Section: Research Datamentioning
confidence: 99%