2017
DOI: 10.1177/1750698016670793
|View full text |Cite
|
Sign up to set email alerts
|

Mapping cinema memories: Emotional geographies of cinemagoing in Rome in the 1950s

Abstract: General rightsThis document is made available in accordance with publisher policies. Please cite only the published version using the reference above. Full terms of use are available: http://www.bristol.ac.uk/pure/about/ebr-terms 1 | P a g e

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
3
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
5
2
1

Relationship

1
7

Authors

Journals

citations
Cited by 9 publications
(5 citation statements)
references
References 20 publications
0
3
0
Order By: Relevance
“…The most common forms of digital techniques currently in use are Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Extended Reality (XR), 3D holographic projection, and 5D holographic projection. These digital techniques and forms of display create an interactive environment which allows visitors to participate in exhibitions in different ways [2,[8][9][10] . Some scholars believe that through a mixture of different disciplines, e.g., archaeology, history, heritage management, and behavioural science, digital interpretation should develop a new interpretative, engaging, and entertaining presentation that is more interactive and engaging for participants to interpret exhibits [11,12] .…”
Section: Digital Technologies Enhance Physical Interactionmentioning
confidence: 99%
“…The most common forms of digital techniques currently in use are Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Extended Reality (XR), 3D holographic projection, and 5D holographic projection. These digital techniques and forms of display create an interactive environment which allows visitors to participate in exhibitions in different ways [2,[8][9][10] . Some scholars believe that through a mixture of different disciplines, e.g., archaeology, history, heritage management, and behavioural science, digital interpretation should develop a new interpretative, engaging, and entertaining presentation that is more interactive and engaging for participants to interpret exhibits [11,12] .…”
Section: Digital Technologies Enhance Physical Interactionmentioning
confidence: 99%
“…Some useful models for how we might approach this can be found through the work of scholars affiliated with the HoMER Network (History of Moviegoing, Exhibition, and Reception). Annette Kuhn and Jacqueline Maingard as well as Daniela Treveri Gennari, Pierluigi Ercole, and Catherine O'Rawe have gathered oral histories and analyzed existing oral histories to explore how cinema fit into the social fabric of people's lives in London, Cape Town, and Rome (Kuhn 2002, Maingard 2017, and Ercole et al 2017). The integration of memory studies with media studies brings its challenges.…”
Section: Reception Artifactsmentioning
confidence: 99%
“…In this sense, the curation of the collections is co-produced by its users. This user-led approach to curation is driven not only by having discovered the dominance of the cinema space itself in the memories of this generation, as a source of pride, humour, nostalgia, and identity, but also by the ways in which its very location was 'mapped' onto participants' memories (Ercole et al, 2017). The idea was tested in the Historypin pilot project and, building on the success of this pilot, the use of the digital archive aims to enable interpersonal digital encounters between older people and schoolchildren, empowering the older generation to share ownership of their own cultural history, while at the same time bridging the digital divide.…”
Section: Generationsmentioning
confidence: 99%