2018
DOI: 10.1145/3199669
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Mapping History

Abstract: At historic open-air museums, many of the “objects” under investigation are buildings and landscapes that could tell multiple, overlapping narratives: i.e., they were built/manipulated over the course of years by different peoples and groups who used them for varying purposes. In this article, we address this challenge by proposing the use of interactive maps to orient visitors in time, space, and both time and space. We conducted a series of collaborative-design workshops to elicit recommendations. From the a… Show more

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Cited by 9 publications
(5 citation statements)
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References 47 publications
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“…Especially at sites and in cultural institutions, digital 3D applications are embedded in and connected to physical spaces. There are several recommendations for the design of linked physical and virtual spaces, such as in museums [193,194] and at heritage sites [195,196]. Recent evolutions comprise multi-user story-based virtual experiences to enrich physical museum visits by augmented experiences [197].…”
Section: Interaction and Motivational Designmentioning
confidence: 99%
“…Especially at sites and in cultural institutions, digital 3D applications are embedded in and connected to physical spaces. There are several recommendations for the design of linked physical and virtual spaces, such as in museums [193,194] and at heritage sites [195,196]. Recent evolutions comprise multi-user story-based virtual experiences to enrich physical museum visits by augmented experiences [197].…”
Section: Interaction and Motivational Designmentioning
confidence: 99%
“…Linked physical and digital spaces: Especially in cultural institutions and at sites, digital 3D applications are embedded in physical spaces. There are various recommendations for the design of linked virtual and physical spaces, e.g., in museums [561,562] or at heritage sites via location-based 3D applications connect [563,564]. Some recent evolvements comprised multi-user story-based virtual experiences in physical museums, enabling to enrich museum visits by augmented experiences [565].…”
Section: Interaction Designmentioning
confidence: 99%
“…Shah and Hoeffner [17] reflected on the fact that graphs are frequently used in textbooks to help students understand science, but people's interpretations of a graph are influenced by at least three factors: the visual representation (e.g., the colors used, the size), the viewer's general knowledge about charts, and her/his previous knowledge or expectations about the content in the chart. Ress et al [18] investigated visual strategies that facilitate museum visitors' comprehension of public history content that span across time and space. Szafir [19] discusses how color is frequently used to encode information, but if not used consistently, how it can generate misinterpretation of the data.…”
Section: Interpreting Data Visualizationsmentioning
confidence: 99%