2021
DOI: 10.1109/toh.2020.3015313
|View full text |Cite
|
Sign up to set email alerts
|

Mapping the Sensory-Perceptual Space of Vibration for User-Centered Intuitive Tactile Design

Abstract: In vibrotactile design, it can be beneficial to communicate with potential users about the desired properties of a product. However, such users' expectations would need to be translated into physical vibration parameters. In everyday life, humans are frequently exposed to seat vibration. Humans have learned to intuitively associate specific labels (e.g., "tingling") with specific vibrations. Thus, the aim of this article is to identify the most common sensory-perceptual attributes and their relationships to vi… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

1
28
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
6

Relationship

1
5

Authors

Journals

citations
Cited by 11 publications
(29 citation statements)
references
References 36 publications
1
28
0
Order By: Relevance
“…The most common approach is discovering semantic information related to perception by using adjectives as descriptors [40], [41]. In contrast, some studies have applied physical properties directly as descriptors to find systematic relationships between physical and perceptual properties because the responses to construct perceptual spaces are based on the apparent physical properties in tactile stimuli [36], [42].…”
Section: Discussionmentioning
confidence: 99%
“…The most common approach is discovering semantic information related to perception by using adjectives as descriptors [40], [41]. In contrast, some studies have applied physical properties directly as descriptors to find systematic relationships between physical and perceptual properties because the responses to construct perceptual spaces are based on the apparent physical properties in tactile stimuli [36], [42].…”
Section: Discussionmentioning
confidence: 99%
“…The original audio-visual recordings recorded from the scenes were used as stimuli in the scenarios. Synthesized vibrations (sinusoidal, amplitude modulated sinusoidal, bandlimited white Gaussian noise) similar to previous studies 25 , 76 were used. These synthesized vibrations were rated to be of the same levels of plausibility as the recorded vibrations 76 .…”
Section: Methodsmentioning
confidence: 99%
“…The audio-visual recordings originally recorded from the scenes were used, whereas synthesized vibrations (sinusoidal, amplitude modulated sinusoidal, bandlimited white gaussian noise) were utilized according to previous results 33 . The synthesized vibrations 63 had been previously rated by human users to be of equal plausibility as the recorded vibrations. It is known that vibration levels affect perceived plausibility of audio-visual scenes 64 .…”
Section: Methodsmentioning
confidence: 99%
“…The broad range of vibration levels was used for the rating phase to allow assessments of incremental changes in the subjective rating. The participants provided verbal ratings on a quasi-continuous Rohrmann scale with possible values from 0 to 100 33,63,64,66 with equidistant verbal anchors at 0 ("not at all" plausible), 25 ("slightly" plausible), 50 ("moderately" plausible), 75 ("very" plausible) and 100 ("extremely" plausible). The subjective ratings validated the anticipated difference between the high and low plausibility condition.…”
Section: Methodsmentioning
confidence: 99%