Pervasive Games 2009
DOI: 10.1016/b978-0-12-374853-9.00011-8
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Marketing the Category of Pervasive Games

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Cited by 4 publications
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“…The natural next step would be to bring users into the picture, and examine their perceptions exploring for example how design qualities are categorised into product definitions, c.f e.g. [44], to deeper explore user needs and predict the near future directions for the product developments of anti-disinformation tools 1. Evaluation of the qualities of the selected items.…”
Section: Conclusion and Discussion Of The Modelmentioning
confidence: 99%
“…The natural next step would be to bring users into the picture, and examine their perceptions exploring for example how design qualities are categorised into product definitions, c.f e.g. [44], to deeper explore user needs and predict the near future directions for the product developments of anti-disinformation tools 1. Evaluation of the qualities of the selected items.…”
Section: Conclusion and Discussion Of The Modelmentioning
confidence: 99%